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"Random" path system request

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Apr 11, 2011
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I need a system or set of triggers that orders a unit(s) to move from its spawn (the x's (randomly picks 1 of the 4, then sends it to one of the unpicked 3)) to a path off the map. when the unit(s) reaches a crossroads (circles), it needs to pick a random path, that will still eventually lead to its exit.

ive tried many times to make this trigger, but each time it ends up with me needing around 100 regions, two triggers for each region, and 3 for each of the crossroads.. all in all around 250 triggers (ouch).

here is my map and a picture. just make it create 1 footman for player 3 for now, ill edit all of taht later on..

---Oh, did i mention ide love it to be GUI? :ogre_hurrhurr:
 

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