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[General] Random Buildings Stopped Spawning

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I have a number of neutral buildings in my map that are allowed to spawn with the random building placement. Everything had been working fine so far but now while I touched nothing that seems possible to me to mess those up, they no longer generate on map creation. Any ideas on what can cause this?
 
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I have a number of neutral buildings in my map that are allowed to spawn with the random building placement. Everything had been working fine so far but now while I touched nothing that seems possible to me to mess those up, they no longer generate on map creation. Any ideas on what can cause this?

we can have no ideas if you don't post your map or tell us clearly what happened
 
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we can have no ideas if you don't post your map or tell us clearly what happened

You can check the map here.

Think is I didn't check their spawn to false, nor touched anything that seems related. I was at another computer in the morning, did some tests before uploading this version and I'm like 99% sure that i didn't change anything at all in the map after the last time i playtested it, and they loaded that time.

Then a few hours ago I downloaded the version I had uploaded on hive to this computer and now they don't spawn. Is it possible some corruption or something can happen during RARing/Unraring the map?
 
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oh sorry :p downloading it to see
Thanks:)

Check Iron, Horses, Elephants, Celtic/Greek/Numidian/Thracian Mercenary camp under the custom neutral buildings, although i can't see what i did there or at the triggers that could prevent their spawn.
 
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wlc but just one thing, where is the trigger that makes random buildings, his name and in which category?

It's not a trigger.. I removed the placeable as random attribute at the unit editor from all neutral buildings that had it and added it only to the ones i wanted to do so, some of my custom ones.

I don't think some of my triggers could cause this, they didn't do so far, it was working just fine.

I added the "summoned" tag to some of those random buildings to use in one of the triggers under the "capturable resources" (or something) trigger folder, but it shouldn't be the cause because not all of them have it. At least the rest would spawn. And on top of that, I'm 99% sure it worked after I added the tag.
 
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Done :grin:

Quick tips: the Cam looks weird , arrange it, nice map :thumbs_up: and for the how you did it question, it is the secret of wisdom :
I did nothing i just removed the old random buildings units on your map and re-added them at their positions, nothing much hard :grin:
 

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Level 7
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Cheers:) Thanks for the help and patience.. Weird though, I'd like to know why it happened but still works:)

What's weird about the camera? the distance or something else?
 
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Foe the cam, when i change the angle in game the changing you applied is not smooth at all
Try to roll the middle cursor on your mouse to change the angle of view, it does not change properly and goes something which i classified as weird

Ah Yeah, I'm aware of this, didn't give it much attention though when I noticed it and then I forgot about it. Will look into some camera tutorials to improve it in time.
 
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