- Joined
- Sep 11, 2006
- Messages
- 172
Hey, it's been a while since I did any work on a map and I wanted to ask a quick question.
Does this leak?
Does this leak?
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Collect Vis
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Events
- Map initialization
- Conditions
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Actions
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For each (Integer A) from 1 to 10, do (Actions)
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Loop - Actions
- Set PlayerVisamene[(Integer A)] = (PlayerVisamene[(Integer A)] + (Number of units in (Units owned by Players[(Integer A)] matching ((Unit-type of (Matching unit)) Equal to |cff0066ccVisamene Extractor|r))))
- Set PlayerVisamene[(Integer A)] = (PlayerVisamene[(Integer A)] + ((Number of units in (Units owned by Players[(Integer A)] matching ((Unit-type of (Matching unit)) Equal to |cff0066ccVisamene Extractor|r (Charged)))) x 2))
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Loop - Actions
- Wait 10.00 seconds
- Trigger - Run (This trigger) (checking conditions)
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For each (Integer A) from 1 to 10, do (Actions)
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Events