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Level 4
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1. How do i get my map biger, i need the map the be higer...

2. how do i create a duel every 400 sec, and its goeng to be 4 teams, 3 players on every team, and the winner gets 5000 gold...

3. how can i create a timer that shows how long we hav played...

4. and i have imported alot of spells, but some of them can only have 1 lvl because they have done the damage in the trigger and not in the ability.
how can i make the spell grow damage every time the spell get lvl's..

5. How can i get a random hero selection, like in a footy...
 
Level 22
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1) Go to 'map size and camera bounds' There u can change map size.

2) Events: Time - Every 400 seconds of the game. Actions: (the actions u want)
Another trigger (not initially on)
Events: Unit dies
Conditions: -------
Actions:
If: Units owned by 'team ...' and units owned by 'the other team' is 0
Then: Player - add 5000 gold to owner of killing unit

3) Countdown Timer - Start 'Countdown Variable' as a one-shot timer.
Countdown Timer - Create a window for last started time titled: Game Time or Time Elapsed etc...

4) u put those actions of the spell under an 'if,then,else trigger (at 'then') and at 'if' put Integer Condition - Level of ability being cast = ...(the number u want)

5) Again use 'if, then, else'
at 'if' put an integer condition => math random number between 1 and ...(number of heroes)
Example: If number between 1 and ... is 3
Then: Create 1 Tauren Chieftain for player ... at 'Rect'
 
Level 22
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Well.. How should I know what kind of duel u want? Just move all the heroes to some Rects in an arena, pause them till the countdown is over and make for example a floating text in the middle of the screen that says: Start Fight.

for the countdown variable, use Type: Timer and for the window: Timer Window
 
Level 4
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Have You Ever Played Anime Fight, That Kind Of A Duel Do I Want... Do You Understand...

and can you tell me how to revive a dead hero in a sertant region after 5 sec, it need to be unit-grup becaus it,s a team..

and by the way the timer window dident work, are you sure it was timer window not just timer, and shall i have some arreys.. can u explane in detail???

And can you tell me how i can set a region and then i will see that point on the map the whole time??
 
Level 22
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Have You Ever Played Anime Fight, That Kind Of A Duel Do I Want... Do You Understand...

No I never played that, so cant help u with that

and can you tell me how to revive a dead hero in a sertant region after 5 sec, it need to be unit-grup becaus it,s a team..

Events:
Unit dies
Conditions:
unit = 'that hero'
Actions:
wait 5 seconds
Hero- Revive dying hero instantly at 'Rect'
(With a team, just revive all the heroes of the team with this trigger)

and by the way the timer window dident work, are you sure it was timer window not just timer, and shall i have some arreys.. can u explane in detail???

Countdown Timer - Start 'timer type variable' as a one shot timer
Wait 0.01 sec
Countdown Timer - Create timer window for 'that variable' with the title '......'
(This doesnt work in map initilization)

And can you tell me how i can set a region and then i will see that point on the map the whole time??

Visibily - Create an enabled visibility modifier at 'Rect'
 
Level 4
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The Duel I Want Is Like This:

after 400 sec of game time will one of the Heros from every player then will all of the heros get to a spesial arena(that is the duel arena) and then will the heros fight to one of the teams is standing left alive will win 5000 gold and then all of the heros that was in the duel will get to the Exackt locations they where before they started the duel, then will a new duel start after a new 400 sec... do you understand?????

and the timer still wont work!!!!

and can you explane how to change damage on spells after every lvl again, i dident understand it...
 
Level 22
Joined
Jan 10, 2005
Messages
3,426
The Duel I Want Is Like This:

after 400 sec of game time will one of the Heros from every player then will all of the heros get to a spesial arena(that is the duel arena) and then will the heros fight to one of the teams is standing left alive will win 5000 gold and then all of the heros that was in the duel will get to the Exackt locations they where before they started the duel, then will a new duel start after a new 400 sec... do you understand?????

Ah... thats easy :) Just make Position Variables and before u move the heroes, u do this for every hero:
Set HeroPosition(1) (Position type variable with array) = position of 'hero' and 'HeroPosition(2)' = position of 'the other hero' etc, etc...

and the timer still wont work!!!!

...sigh.... I get a little sick of this -.- Then I dunno what u r doing wrong. At me it works perfectly

and can you explane how to change damage on spells after every lvl again, i dident understand it...

I dont get why u cant do that. Change it in object editor if they arent triggerd and if they are triggered. Copy all the spell and put it under the 'then' at an 'if,then,else-action'. At the if u make an integer condition for the lvl of the spell. If u dont understand it now, I cant help u further with it.
 
Level 4
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Ramza said:
Ah... thats easy :) Just make Position Variables and before u move the heroes, u do this for every hero:
Set HeroPosition(1) (Position type variable with array) = position of 'hero' and 'HeroPosition(2)' = position of 'the other hero' etc, etc....

can you pliz say how i can do that in the trigger, in detail pliz!!!
 
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