Quests Text

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Level 13
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Jun 3, 2011
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Hi guys im making a quest that you must find a hammer in the town so after i created it i wan't to make it like if you get that item there is a message that says Hammers Found: 1/1
 
  • Acquiring
    • Events
      • Unit - A unit Acquires an item
    • Conditions
      • (Item-type of (Item being manipulated)) Equal to Ring of Protection +5
    • Actions
      • Set PickedHammer = (PickedHammer + 1)
      • Game - Display to (All players) the text: (Hammer found : + ((String(PickedHammer)) + / 1))
  • Losing
    • Events
      • Unit - A unit Loses an item
    • Conditions
      • (Item-type of (Item being manipulated)) Equal to Ring of Protection +5
    • Actions
      • Set PickedHammer = (PickedHammer - 1)
      • Game - Display to (All players) the text: (Hammer found : + ((String(PickedHammer)) + / 1))
 
  • Acquiring
    • Events
      • Unit - A unit Acquires an item
    • Conditions
      • (Item-type of (Item being manipulated)) Equal to Ring of Protection +5
    • Actions
      • Set PickedHammer = (PickedHammer + 1)
      • Game - Display to (All players) the text: (Hammer found : + ((String(PickedHammer)) + / 1))
  • Losing
    • Events
      • Unit - A unit Loses an item
    • Conditions
      • (Item-type of (Item being manipulated)) Equal to Ring of Protection +5
    • Actions
      • Set PickedHammer = (PickedHammer - 1)
      • Game - Display to (All players) the text: (Hammer found : + ((String(PickedHammer)) + / 1))

The PickedHammer is a Integer or a Item?
 
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