how does value priority work ? it goes from 0 - 20 .... if a unit0 is under attack of 2 units and unit1 has value priority 5 and unit2 has value priority 10 .... which unit does unit0 attack ?
i want to create a trainloop but i tried 2 trigger and nothing worked ....
i got a working trigger which let a unit which enter region 1 move and attack the center of region 2 and i want them to move more in the middle .... would it be enough to create action after action using " Einheit - Order(triggering unit) to Angreifen/bewegen nach (Center of Region 2)" and this with some regions more to create a way where they should walk and attack everything on the way ? but how could i keep a selection clear and move again trigger ( which works) alive if i have more than just a start and end region to move in ?(should i post the working triggers too?¿)
i want to create a trainloop but i tried 2 trigger and nothing worked ....
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Ereignisse
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Einheit - A unit owned by Spieler 1 (Rot) Vollendet die Ausbildung einer Einheit
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Bedingungen
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((Triggering unit) is Ein Gebäude) Gleich True
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Aktionen
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Einheit - Order (Summoning unit) to train/upgrade to a (Trained unit-type)
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Ereignisse
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Einheit - A unit Vollendet den Bau
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Bedingungen
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Aktionen
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Einheit - Order (Triggering unit) to train/upgrade to a (Unit-type of (Trained unit))
i got a working trigger which let a unit which enter region 1 move and attack the center of region 2 and i want them to move more in the middle .... would it be enough to create action after action using " Einheit - Order(triggering unit) to Angreifen/bewegen nach (Center of Region 2)" and this with some regions more to create a way where they should walk and attack everything on the way ? but how could i keep a selection clear and move again trigger ( which works) alive if i have more than just a start and end region to move in ?(should i post the working triggers too?¿)