• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

Question on Invisibility

Status
Not open for further replies.
Level 4
Joined
Nov 7, 2009
Messages
83
If not sharing vision does not mek the trick, I don't think that's possible. Still you can try using JASS and use the function UnitShareVision to make that unit not to share vision to allied players and see if that works.
 
Level 15
Joined
Aug 11, 2009
Messages
1,606
This one is pretty simple, I need to know how to make a unit who belongs to an ally player without shared vision to not be able to see an invisible unit the player owns. I.E.- jonny faction can't see jimmy faction but are allies, jimmy has an invisible unit which jonny should not be able to see.

Simple make them like enemies.Then make them allies with triggers without sharing vision.
Then make a trigger which detects all units currently the player you want has and are not invisible.
Store them in a unit group and make the other player to be able to see only those?

Or you could try something similar...
 
Status
Not open for further replies.
Top