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[General] Question: math & mechanism

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Level 17
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Nov 13, 2006
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1,814
-what happen if i add negative attribute to hero, i mean i add with trigger -5 str?

-somebody can tell me a function what raising exponentional, idk the formule but i want make similiar system than how the armor work, i mean if x = 5 then result ~4 if x=50 then result ~20 if x=600 than result ~80, if x=2000 then result ~98

(the avarage max defense stat around 600 and result must be 80-90% but if lets say def is more then never reach the 100%)
 
Level 6
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Jun 16, 2007
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235
You can enter negative values in world editor if you hold SHIFT and press enter.

You can easily find armor calculation function on any wc3 modding site, you just have to learn to use forum search function first....
 
Level 20
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Jul 14, 2011
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- Why don't you try it and tell us what happens?

- Taken from Playdota.com the Wc3 armor formula
Damage reduction given by armor value is calculated by the following formulas:

Positive armor values:

Damage Reduction = ( 0.06 * armor ) / (1 + 0.06 * armor)

Examples:
10 armor:
( 0.06 * 10 ) / ( 1 + 0.06 * 10 ) = 0.6 / 1.6 = 0.375 = 37.5%
20 armor:
( 0.06 * 20 ) / ( 1 + 0.06 * 20 ) = 1.2 / 2.2 = 0.545 = 54.5%

Negative armor values:


Damage Increase = 1 - 0.94 ^ (-armor)

Examples:
-5 armor:
1 - 0.94 ^ (--5) = 1 - 0.94 ^ 5 = 0.266 = 26.6%
-10 armor:
1 - 0.94 ^ (--10) = 1 - 0.94 ^ 10 = 0.461 = 46.1%

Negative armor has a cap of -20 (71% damage increase). Reducing the armor even more will not change the damage increase.
 
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