- Joined
- Jul 26, 2008
- Messages
- 1,491
Hi guys, I looked for an answer to this on the forum but could not find anything relevant.
Basically, I regularly come across triggers that are half red half white in the world editor because a reference to a unit is missing.
(Please ignore the blacked-out parts, they are not relevant).
As you can see, the references to units (in this trigger n602_0050) has become greyed out (which can be fixed by double clicking it). If trigger lines remain greyed out, then the white page of the trigger is half red half white, instead of being fully white.
I normally thought that if a trigger has that half red half white page next to its name, then the entire thing basically would not work. But I just played a map which ran fine even though it had these greyed out references to certain units. Was just curious what the go is with them. Do I need to go through all these maps and double click them to "un-grey" them, or If I leave them as they are, will they still work fine?
Basically, I regularly come across triggers that are half red half white in the world editor because a reference to a unit is missing.
(Please ignore the blacked-out parts, they are not relevant).
As you can see, the references to units (in this trigger n602_0050) has become greyed out (which can be fixed by double clicking it). If trigger lines remain greyed out, then the white page of the trigger is half red half white, instead of being fully white.
I normally thought that if a trigger has that half red half white page next to its name, then the entire thing basically would not work. But I just played a map which ran fine even though it had these greyed out references to certain units. Was just curious what the go is with them. Do I need to go through all these maps and double click them to "un-grey" them, or If I leave them as they are, will they still work fine?