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Event - Player 1 types as an exact match -
Conditions - Substring of typed string equal to "-" at (0,1)
Actions - Set HeroKillsNeeded to substring of type string at (1,3)
HeroKillsNeeded is a integer variable.
Then, you make another trigger counting the number of kills each player gets. When that number >= HeroKillsNeeded, you run victory for the player with the kills and defeat for everyone else.
u need to know how to trigger victory and defeat conditions.
u must use a trigger, have whichever conditions u want, and then use the actions for victory and defeat. u must then make this trigger initially off, and turn it on via triggers based on chat.
if u dont know how to make a trigger, i suggest u read some tutorials for basic ones before attempting to use game modes
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