Hey there.
I'm making an RPG, and I thoud it would become time to implement some quests. I tried a Quest System I found on this site (the only one), but it caused server splitting at first, and after a while (when I started over because I forgot to backup the map) I couldn't save the map properly anymore with the system inside the map.
Today I tried to make a Quest System myself, but after a little while I found some problems which I can't solve on my own. I want the system to be MUI for around 9-10 players, but the Quest triggers aren't MUI...
like:
I know this is a request that might take alot of time and stress, and I think it's a very hard request. But is there anyone that would like to get the job done? I think alot of people would be appreciated.
Teuncreemers.
I'm making an RPG, and I thoud it would become time to implement some quests. I tried a Quest System I found on this site (the only one), but it caused server splitting at first, and after a while (when I started over because I forgot to backup the map) I couldn't save the map properly anymore with the system inside the map.
Today I tried to make a Quest System myself, but after a little while I found some problems which I can't solve on my own. I want the system to be MUI for around 9-10 players, but the Quest triggers aren't MUI...
like:
-
example
- Events
- Conditions
-
Actions
- Quest - Display to (All players matching ((Triggering player) Equal to (Matching player))) the Quest Update message: questquestquest
- Quest - Mark (Last created quest) as Discovered
- Quest - Disable (Last created quest)
I know this is a request that might take alot of time and stress, and I think it's a very hard request. But is there anyone that would like to get the job done? I think alot of people would be appreciated.
Teuncreemers.