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QM Module props orc - decorations

Hi guys, those are some module parts of HD war3 that I found pretty useful for environment artists. I have been working on Quenching mod with my friends for a year, and I have a small collection of helpful prop models that I want to share. Those are just simply parts of the existing blizzard models, but I found them extremely helpful.

There is a simple guide on how to use them.

First, thanks a lot for ReterasModelStudio which saves me tons of time to make those models.

Second, those are for terrain arts only, it's pretty hard to use them for actual building cause they don't have real animation.

Third, you don't need any extra textures, all of them used default textures.

Fourth, better to use click helper for those modules.



Here is the list for everything in this pack.

orcprops_bannerbare
orcprops_bannercrow
orcprops_bannerskull
orcprops_woodwall
orcprops_chain1/2/3/4
orcprops_cloth1/2/3
orcprops_orcfence1/2/3
orcprops_pillar1/2
orcprops_sheild
orcprops_spike1/2/3/4/5
orcprops_stairbare
orcprops_stairedge
orcprops_stairedgebare
orcprops_stairend
orcprops_stairbareshort
orcprops_stonestage
orcprops_stonetourch


There is a part I orc props, you can see some examples in screenshots of how to use them. Have fun!
Previews
Contents

orcprops_bannerbare (Model)

orcprops_bannercrow (Model)

orcprops_bannerskull (Model)

orcprops_chain1 (Model)

orcprops_chain2 (Model)

orcprops_chain3 (Model)

orcprops_chain4 (Model)

orcprops_chain5 (Model)

orcprops_cloth (Model)

orcprops_cloth2 (Model)

orcprops_cloth3 (Model)

orcprops_orcfence1 (Model)

orcprops_orcfence2 (Model)

orcprops_orcfence3 (Model)

orcprops_Pillar1 (Model)

orcprops_Pillar2 (Model)

orcprops_shield (Model)

orcprops_spike1 (Model)

orcprops_spike2 (Model)

orcprops_spike3 (Model)

orcprops_spike4 (Model)

orcprops_spike5 (Model)

orcprops_stairbare (Model)

orcprops_stairedge (Model)

orcprops_stairend (Model)

orcprops_stairshort (Model)

orcprops_stonestage (Model)

orcprops_stonetouch (Model)

orcprops_woodwall (Model)

Reviews
Mr Ogre man
Very useful additions for almost any map.
Level 14
Joined
Aug 8, 2009
Messages
430
These look fantastic! Especially in that quenching mod brilliance.
Will definitely make use of them, and of course, any other assets you might have ;)

Also, are those tree models available somewhere or are they the regular models with the quenching mod enabled?
 

jixed

Hosted Project: QM
Level 8
Joined
Apr 4, 2020
Messages
23
These look fantastic! Especially in that quenching mod brilliance.
Will definitely make use of them, and of course, any other assets you might have ;)

Also, are those tree models available somewhere or are they the regular models with the quenching mod enabled?

These are just models for HDwar3, requires nothing, just have fun with them.
Trees will be here soon, I made them with blender.
 
Level 2
Joined
Apr 11, 2021
Messages
10
Hello!

On your first picture, there are rocks placed near the cliffs and we can see the sky, so you probably used something like the alpha mighty tile.
Could you tell me what models are used for the rock and how did you do to show the sky ?

Thank you for your answer (Sorry for my bad english)
 

Zorrot

Hosted Project: QM
Level 16
Joined
May 16, 2010
Messages
158
Hello!

On your first picture, there are rocks placed near the cliffs and we can see the sky, so you probably used something like the alpha mighty tile.
Could you tell me what models are used for the rock and how did you do to show the sky ?

Thank you for your answer (Sorry for my bad english)
Unfortunatly the rock is from unity 3d store and can't released in public due to the rules, the tile is a sloped terrain
 
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