1. Are you planning to upload your awesome skin to Hive? Please review the rules here.
    Dismiss Notice
  2. The poll for our 11th Music Contest is up! Help us choose the most awesome cinematic tracks by casting a vote!
    Dismiss Notice
  3. Melee Mapping contest #3 - Poll is up! Vote for the best 4v4 melee maps!
    Dismiss Notice
  4. The 30th edition of the Modeling Contest is finally up! The Portable Buildings need your attention, so come along and have a blast!
    Dismiss Notice
  5. The Aftermath has been revealed for the 19th Terraining Contest! Be sure to check out the Results and see what came out of it.
    Dismiss Notice

PygmyVillager.blp

Submitted by Skavenloft
This bundle is marked as approved. It works and satisfies the submission rules.
Hi, this is my first skin for w3. It is a small pygmy shaman from the jungle, I hope it will be useful to someone. It is 100% my own work (no CnP or googled textures, nor special brushes of any kind). I think that there aren't so many skins for this particular unit so it may be a nice move to create some :) Any hints and advices will be highly appropriate. If something in my English is wrong - please tell me, I'm still learning.
Thank you, and enjoy:)

BTW - if you're gonna use this anywhere, please give me credits ;)

Updates: v1.4 - less muscle-packed, no "ribcage-sixpack", better back, added grass collar around the neck, few little tweaks, fixed yellow spots on the fists, more defined face and body lines, smoother face, improved grass collar, slightly retouched hairs.


Keywords:
Pygmy, tribe, tribesman, villager, little, jungle, voodoo, bokor, houngan, hoodoo, cannibal, cannibalism, carribean cocoa, coconut, warrior.
Contents

Pygmy Villager (Texture)

Reviews
Moderator
21:44, 26th Sep 2012 Kwaliti: Approvable, but do soften the black line running across the face a bit.
  1. 21:44, 26th Sep 2012
    Kwaliti:

    Approvable, but do soften the black line running across the face a bit.
     
  2. Deros

    Deros

    Joined:
    Aug 16, 2012
    Messages:
    150
    Resources:
    0
    Resources:
    0
    Very nice.
     
  3. Misha

    Misha

    Joined:
    Jun 9, 2008
    Messages:
    7,103
    Resources:
    69
    Models:
    60
    Icons:
    1
    Packs:
    2
    Skins:
    4
    StarCraft II Resources:
    2
    Resources:
    69
    the back and the abs look strange..
     
  4. Skavenloft

    Skavenloft

    Joined:
    Sep 23, 2012
    Messages:
    20
    Resources:
    3
    Skins:
    3
    Resources:
    3
    I still try to fix this but this is not so easy:/ What do you mean by "abs"..?
     
  5. Verhalthur

    Verhalthur

    Joined:
    Nov 21, 2007
    Messages:
    372
    Resources:
    2
    Tools:
    1
    Template:
    1
    Resources:
    2
    I think he means the muscles in the lower chest area. They look sorta like ribs to me. :I
     
  6. Misha

    Misha

    Joined:
    Jun 9, 2008
    Messages:
    7,103
    Resources:
    69
    Models:
    60
    Icons:
    1
    Packs:
    2
    Skins:
    4
    StarCraft II Resources:
    2
    Resources:
    69
    yes, they do look like ribs.. also.. i think such tiny people shouldn't be that muscle-packed.. well, they aren't dwarves :p
     
    Last edited: Sep 25, 2012
  7. Skavenloft

    Skavenloft

    Joined:
    Sep 23, 2012
    Messages:
    20
    Resources:
    3
    Skins:
    3
    Resources:
    3
    Oh, I understand...
    You see, the problem is that this little guy is almost completely naked. Without anything on the back and torso he will looks plain and empty - it will be just a brown area without anything eyecathing. Imo it will be too simple that way. I decided to give him some muscles to not make the body more interesting and defined. I can make it less muscled if you think he will look better that way, tut I am not sure about the result:/ I'll try and then decide... Give me about one hour and the new version will be submitted...
     
  8. Sin'dorei300

    Sin'dorei300

    Joined:
    Aug 20, 2011
    Messages:
    3,624
    Resources:
    202
    Models:
    87
    Icons:
    104
    Packs:
    6
    Skins:
    4
    Template:
    1
    Resources:
    202
    Nice, but the face could use some work.
     
  9. Skavenloft

    Skavenloft

    Joined:
    Sep 23, 2012
    Messages:
    20
    Resources:
    3
    Skins:
    3
    Resources:
    3
    The face..? Uh, I was quite proud of it :/ So what should be corrected in your opinion?
    (I already fix the "ribcage-sixpac effect" and almost done the back right, so before I upload the upgraded version, I may correct few things more:)
     
  10. Sin'dorei300

    Sin'dorei300

    Joined:
    Aug 20, 2011
    Messages:
    3,624
    Resources:
    202
    Models:
    87
    Icons:
    104
    Packs:
    6
    Skins:
    4
    Template:
    1
    Resources:
    202
    Needs more highlights and it should be more defined, like the body.
     
  11. Skavenloft

    Skavenloft

    Joined:
    Sep 23, 2012
    Messages:
    20
    Resources:
    3
    Skins:
    3
    Resources:
    3
    Dang, I just make body less glossy because people sayes it looks like an athlete or something - _ -"
    Creating skins isn't the easiest job in the world, I must say...
    I try to add more higlights on the face, but with my current skills it will be quite difficult:/
    Thank you for your advice anyway:)
     
  12. Kwaliti

    Kwaliti

    Joined:
    Jun 7, 2007
    Messages:
    2,275
    Resources:
    27
    Models:
    11
    Icons:
    5
    Skins:
    9
    Tutorials:
    2
    Resources:
    27
    You need some really dark shading at certain spots to increase definition and you're all set. Just don't overdo it.
     
  13. Skavenloft

    Skavenloft

    Joined:
    Sep 23, 2012
    Messages:
    20
    Resources:
    3
    Skins:
    3
    Resources:
    3
    The trouble is that this whole thing is really dark - and "really dark" parts are "in fact just a little bit darker corners of the overally dark thing". And they just blend together:/
    But I'm not the guy that surrends easily (Tauren Chieftains face) If it is possible - it will be done. Thank you for the advice, I'm gonna start work immediately:)
     
  14. Kwaliti

    Kwaliti

    Joined:
    Jun 7, 2007
    Messages:
    2,275
    Resources:
    27
    Models:
    11
    Icons:
    5
    Skins:
    9
    Tutorials:
    2
    Resources:
    27
    Really dark, as in black will help the brown stand out more, bringing more definition.
     
  15. Misha

    Misha

    Joined:
    Jun 9, 2008
    Messages:
    7,103
    Resources:
    69
    Models:
    60
    Icons:
    1
    Packs:
    2
    Skins:
    4
    StarCraft II Resources:
    2
    Resources:
    69
    war3 texturing sure is a bitch, since there's literally no light source, so the textures themselves must have that built-in, sort of :xxd:
     
  16. Skavenloft

    Skavenloft

    Joined:
    Sep 23, 2012
    Messages:
    20
    Resources:
    3
    Skins:
    3
    Resources:
    3
    Ok, I tried to define a face and body lines a bit more, I think it looks quite good now, how do you thinks..?
     
  17. Misha

    Misha

    Joined:
    Jun 9, 2008
    Messages:
    7,103
    Resources:
    69
    Models:
    60
    Icons:
    1
    Packs:
    2
    Skins:
    4
    StarCraft II Resources:
    2
    Resources:
    69
    i think.. it's approved :)
     
  18. Skavenloft

    Skavenloft

    Joined:
    Sep 23, 2012
    Messages:
    20
    Resources:
    3
    Skins:
    3
    Resources:
    3
    Yes, and I'm really happy about this :grin:
    You know, standards here are quite high, imo - many amazingly talented people submits here a true pieces of art (not only skins, but also marvelous models and a lot of other cool stuff)... It is an honor for me that the first two textures I've ever done has been approved and can be seen among the truly great work of other artists
    I also think it's great that the community here has so much patience and is good advice for novice artists like me. I hope I can get the time to develop my skills enough to catch up with the local masters someday :)
    For now, think about expanding the concept of "pygmies" - I would like to create for them a couple of buildings and a few more "combat" units. All of these new creations will also need icons... It seems to me that it might be an interesting idea for a small campaign sometime in the future :]
     
  19. Misha

    Misha

    Joined:
    Jun 9, 2008
    Messages:
    7,103
    Resources:
    69
    Models:
    60
    Icons:
    1
    Packs:
    2
    Skins:
    4
    StarCraft II Resources:
    2
    Resources:
    69
    that sounds cool