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Projectile play animation

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Level 2
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Apr 25, 2015
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Projectile play unit animation

Hi folks!!

I am making a custom spell. The point is I want the projectile to look like a running wolf (precisely, like the "walking" animation of the spirit wolf unit). Does anyone knows if/how I can do that? Can I use any specific animation from an unit as a projectile?

Thanks for reading!!
 
Level 12
Joined
Mar 13, 2012
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Projectiles exclusively use stand and death animations, as far as we know it's impossible to play other animations on them.

So either you edit the model or you make a triggered projectile which is a unit.
 
Level 9
Joined
Jul 3, 2008
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The easy way is to convert the model to .mdl, and rename the "walk" animation to "stand".

I remember there is a tool that can delete the unused animation to lower the model size. Just cant remember the name. I think its made by OinkerWinkle.
 
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