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Multiboard
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Events
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Map initialization
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Conditions
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Actions
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Multiboard - Create a multiboard with 6 columns and 13 rows, titled Riddle
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Set Riddle = (Last created multiboard)
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Multiboard - Set the text for Riddle item in column 1, row 1 to
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Multiboard - Set the text for Riddle item in column 2, row 1 to Name
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Multiboard - Set the text for Riddle item in column 3, row 1 to Riddles
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Multiboard - Set the text for Riddle item in column 5, row 1 to Skipped
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Multiboard - Set the text for Riddle item in column 4, row 1 to Hard
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Multiboard - Set the text for Riddle item in column 6, row 1 to Score
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For each (Integer A) from 1 to 12, do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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((Player((Integer A))) slot status) Equal to Is playing
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Then - Actions
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Multiboard - Set the icon for Riddle item in column 1, row ((Integer A) - MultiboardInit) to ReplaceableTextures\CommandButtons\BTNWisp.blp
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Multiboard - Set the text for Riddle item in column 2, row ((Integer A) - MultiboardInit) to (Name of (Player((Integer A))))
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Multiboard - Set the text for Riddle item in column 3, row ((Integer A) - MultiboardInit) to 0
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Multiboard - Set the text for Riddle item in column 5, row ((Integer A) - MultiboardInit) to 0
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Multiboard - Set the text for Riddle item in column 4, row ((Integer A) - MultiboardInit) to N/A
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Multiboard - Set the text for Riddle item in column 6, row ((Integer A) - MultiboardInit) to 0
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Else - Actions
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Set MultiboardInit = (MultiboardInit + 1)
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Multiboard - Change the number of rows for Riddle to ((Number of rows in Riddle) - 1)
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Multiboard - Show Riddle
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Wish WE was made more precise ..

