- Joined
- Jan 13, 2013
- Messages
- 131
So I'm updating the old Profligacy ORPG but I seem to have introduced a desync bug somehow. It occurs as soon as the map starts if any players have played something other than Profligacy without restarting Warcraft. I've also had reports of delayed desyncs in other maps after having played Profligacy without restarting. The fact that it can be resolved by restarting Warcraft before and after playing points me towards map data being damaged somehow but I don't know what it is. Old versions of Profligacy did not desync (I don't have access to their source unfortunately). I had thought it was something to do with the way I optimized/protected the map but it happens in this unprotected version as well.
Edit: I forgot to mention that it seems to occur with any other map played before but it is confirmed to happen with Dota or Twilight's Eve ORPG.
Edit: I forgot to mention that it seems to occur with any other map played before but it is confirmed to happen with Dota or Twilight's Eve ORPG.