- Joined
- Jun 23, 2013
- Messages
- 9
Here's the problem:
I want to make water connected to the ground terrain like in (for example) the wc3 campaign where the shore is connected with the terrain (without cliffs) and if it's shallow water you can walk on it and if you move further into the shallow water you see deep water which is also connected to the shallow water not by cliffs but ...simply connected without the cliffs separating the water or anything. I've tried using ramps, the rolling shores method...not any of these worked out for me.
I want to make water connected to the ground terrain like in (for example) the wc3 campaign where the shore is connected with the terrain (without cliffs) and if it's shallow water you can walk on it and if you move further into the shallow water you see deep water which is also connected to the shallow water not by cliffs but ...simply connected without the cliffs separating the water or anything. I've tried using ramps, the rolling shores method...not any of these worked out for me.