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Problems with playing cetrain unit animations

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Level 8
Joined
Apr 5, 2008
Messages
367
Hi there,
I'm struggling a lot by making units play certain animations when they have e.g. multiple stand animations: Stand-1, Stand-2 etc.
I try using "stand 1" " stand first" "first stand" etc. to make the unit play that animation. But it rather plays any standanimation and not the one I want.

For triggers that's not much of a problem as I can always use SetUnitAnimationByIndex(...)
however when I want certain animations for spells in the object editor I have to know how to access the correct animations when there are multiple of one kind.

Is it even possible? Do I have to look it up for each unit outside WE in some tool like Magos? If so, how?

Thanks in advance :>
 
Level 12
Joined
Aug 22, 2008
Messages
911
In case you want to change the animations through the object editor you'll have to put each word in a separate field. For example:
[
Stand
2
]
BTW if that doesn't work you'll have to use triggers to use specific animations.
 
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