Problems Against Players.

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Ok until recently i've had a great many games on coop and won almost every single one. But when i went to play agianst players. I won 4 in a row. but one of my matches i faced a guy who Spammed Battlecruisers. And he was very jerky against me because he was owning me. only because he used that single unit the entire game.
Has anyone else found this to be a problem?
 
Tried. I microed my vikings and killed like 12x my number of enemies in the end. He spent more money than i did. He fast expanded. I destroied them all. He massed all of his units in the middle and i lost. It was because i didn't pay attention. Plus i also said Has anyone else encountered this?
 
Eh.. "encountered" I do it all the time lolz. except i get a 3rd starport w/ reactors for viking AA support and early tanks

what i get my asses kicked most is

Protoss - anything <.< (mainly stalker mass)
Terran - ive never met a terran that can beat my BCs (ive been beaten by a rush :s
Zerg - corruptors raped my vikings than ran away and morphed half into brood lords n raped me :s

also, vikings cant macro.
 
I have hehehheehe. I vikings have epic range. So i keep moving them out of range of battlecruisers while the battlecruisers move they lose health from them. I found your post about unmacroed vikings false.
 
How did curropters own your vikings.... Especially since they are land units (hint hint). Curropters only hit air, they can not hit landed vikings to my knowledge.

You can not hit and run BCs well with vikings cause they yamato you (instant death on a viking).

As terran you should proably also start turning out battlecruisers if the enemy goes them, however do keep in mind they are expensive so a proper push could probably whipe the enemy.
 
Vikings counter battlecruisers. Yamato is cost ineffective (you can build at least 2 vikings for the cost of a battlecruiser), and you can simply move them away from the normal attack. Battlecruisers will not catch them. If they attempt to flee, then follow them and kill them.

As for them out expanding you, deny expansions or expand yourself. Keep scouting so you can prevent them from getting one in the first place.
 
How did curropters own your vikings.... Especially since they are land units (hint hint). Curropters only hit air, they can not hit landed vikings to my knowledge.

You can not hit and run BCs well with vikings cause they yamato you (instant death on a viking).

As terran you should proably also start turning out battlecruisers if the enemy goes them, however do keep in mind they are expensive so a proper push could probably whipe the enemy.

check your spelling fucking idiot.
 
This not the thread for that O.o
I already got pro advice by some Diamond Players on SC2.
This is asking have you ever had a Crushing Defeat when someone spams one unit! If so Type your story.

OR

Have you ever faced an oppenent who was so good you wondered why you were facing him!
 
Does mass BC+Viking+planetary fortress count?

he put planetary fortress all over the map restricting my map control and he's wasting time :/
 
LOL Not as bad as I was in a 2v2 match with a friend, and we were doing well, but we faced two guys who literally massed command centers, landed them in our base / around our base / in all the expos, then upgraded them to planetary fortress'.
They did it the entire game and it gave them enough time to wdfpwn us with tanks and vikings (LOL dont ask). Personally, my dignity went straight out the window on that one.
 
Makes no sense considering each is 400 minerals not counting the PF upgrade.

All you had to do was get tanks, or any anti armored unit and just kill them as they landed. Yes he can land 4-5 of them but thats 1600-2000 minerals worth, which you should have in an army. Additionally they are slow as hell so you could probably kill 1-2 with mass marines before they land. Also make their lives hard by getting units to sit under them so that they can not land. They can only upgrade once landed.

It would not work on zerg because the creep prevents command centres from landing.
 
Does mass BC+Viking+planetary fortress count?

he put planetary fortress all over the map restricting my map control and he's wasting time :/
try building air or siege tanks. if he has random planetary fortresses everywhere, he will have a shitty army. :\

Also, mass vikings > mass vikings + battlecruisers. :\


also silver league is still ehh.
 
silver league is still quite shit for 1v1. bronze is full of people who just scream their heads off when they get scv rushed, silver is people who think they know how to play, gold is for people who sorta know how to play, platinum is for people who know how to cheese, and diamond is for people who know how to play and knows how to cheeeese.

but seriously, the biggest counter to BC rush is attacking before they even get a starport. scouting is quite essential in a game, even if u waste a 250 mineral scan (yes a scan is worth 250 minerals), it could save u the game if u see they have little or nothing units since theyre rushing bc's
 
Remember that if you are going to use a lot of air (mass vikings), technology is very important. Upgrading air weapons will counteract any air armor your opponents get and considerably increase damage if they fail to get any. Upgrading armor is less important as vikings should not be incombat directly with battlecruisers much but for the odd hit they take it can mean the difference of 1 or 2 extra hits they can receive.

Avoid getting too close to battlecruisers when attacking (as vikings are long range) because if they yamato lock you will probably lose a viking (For each yamato lock they achieve).
 
Was annihilated by a MM ball as Zerg, I couldn't get a drone into the base to scout long enough before dying from the traditional entrance block, and my overlords were a bit too far to make the trip to efficiently scout. Nothing short of a using banelings would've saved me, but that really seems to be the Zerg's only real counter to an early MM ball.
 
The yamato also has a splash in sc2 so its even more dangerous if you cluster your vikings, which is hard not to do.
No it doesn't.

Was annihilated by a MM ball as Zerg, I couldn't get a drone into the base to scout long enough before dying from the traditional entrance block, and my overlords were a bit too far to make the trip to efficiently scout. Nothing short of a using banelings would've saved me, but that really seems to be the Zerg's only real counter to an early MM ball.
Or proper scouting, which you should be doing anyways (your overlords definitely have enough time to get there before an MM push). Not to mention spine crawlers, which you should be doing anyways.
 
Today, I played against this guy ( who seems to be a noob ). It was Silver Legue, PvZ, I was Zerg and he tryed to Cannon Rush me, I guess.

Anyway, he said he reported me for cheating, dunno why but I gues because of my Xel Naga Towers, whoch of he never heard.

He masses ALOT of Photon Cannons in his base, didn't even expand ( while I was sitting on a Natural and 2 Golds ). I took my time and I build whole buch of Broodlords. I pwned alot of his towers when he quit.

Lol.

Here is replay if anyone is interested
 

Attachments

Remember that if you are going to use a lot of air (mass vikings), technology is very important. Upgrading air weapons will counteract any air armor your opponents get and considerably increase damage if they fail to get any. Upgrading armor is less important as vikings should not be incombat directly with battlecruisers much but for the odd hit they take it can mean the difference of 1 or 2 extra hits they can receive.

Theorycrafting isn't a good idea. Anyone who just knows his units and upgrades can make theoretical suggestions. In practice, it's likely to often change units and switch strategies. Often you may have to count on the units you have than upgrades. SC2 they complain is a game with too heavy counters which exactly places more weight on the units than upgrades. Something that SC1 did not have - counter units causing so much dmg, for good or bad, but war3 did have.

Anyway, he said he reported me for cheating

I hope BlizzArt have a brain and ignore probably 3/4 of the false alarms because these reports matter more than in war3 where there was email report that no one cared about. In my war3 career I came across such tards who thought mh or cheat or some other bs, when they simply sucked. No doubt there are such in SC2.
 
Another thing about yamato that might be useful. It's bonus range is 10, meaning when he targets you, you have to move 10 range away to interupt him. I doubt anyone will really use this ingame, since vikings are not that fast, and 10 range is quite alot.
 
A group of 12 microed Vikings owns a battlecruiser.
A group of two microed vikings owns a battlecruiser. If he doesn't have Yamato, then you can kill it with one.
u sure? i never rly looked much into it i trusted my fr's words.
Nope, Yamato is a single target weapon.
I couldn't get a drone into the base to scout long enough before dying from the traditional entrance block, and my overlords were a bit too far to make the trip to efficiently scout.
Your drone was probably too late. Should send him in before they can get a wall up.
 
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