- Joined
- Jun 25, 2010
- Messages
- 9
I have just downloaded the warcraft 3 model editor because I want to remove hero glow from various units.
To do this, I used this guide:
"http://www.thehelper.net/forums/showthread.php?t=65900"
After I am finished, the model looks perfect while in the program. The problem is when I import it into warcraft 3.
Imported, it either has horrible graphic glitches such as the weapons using the bones or hero glow parts (Which is weird since I removed the hero glow) or it just crashes the program.
Example being: Sylvanas windrunner.
I assume this is the hero glow graphic I remove
Bitmap {
Image "",
ReplaceableId 2,
}
and this is the material I remove
Material {
Layer {
FilterMode Additive,
Alpha 4 {
Linear,
11500: 1,
13300: 0,
14733: 0,
30833: 0,
}
static TextureID 2,
}
}
I actually tried this with multiple heroes and they all either freeze or don't work right in map editor, is there some kind of trick to use?
To do this, I used this guide:
"http://www.thehelper.net/forums/showthread.php?t=65900"
After I am finished, the model looks perfect while in the program. The problem is when I import it into warcraft 3.
Imported, it either has horrible graphic glitches such as the weapons using the bones or hero glow parts (Which is weird since I removed the hero glow) or it just crashes the program.
Example being: Sylvanas windrunner.
I assume this is the hero glow graphic I remove
Bitmap {
Image "",
ReplaceableId 2,
}
and this is the material I remove
Material {
Layer {
FilterMode Additive,
Alpha 4 {
Linear,
11500: 1,
13300: 0,
14733: 0,
30833: 0,
}
static TextureID 2,
}
}
I actually tried this with multiple heroes and they all either freeze or don't work right in map editor, is there some kind of trick to use?