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Problem with moving units

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Ensure conditons don't halt the unit from being teleported.
Ensure the trigger is not turned off after teleporting of by an other trigger.
Ensure the used regions/location (idk what you use)still exist and are not being removed or variable-nulled, so that a certain action/condition doesn't work more.

Display any message on screen when unit enters your regionA so you know if the trigger fires ot not.
 
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