- Joined
- Jun 11, 2007
- Messages
- 43
Alright, so I'm trying to make a special ability based off of carrion swarm with a special art using an explosion, so that the impact of the waveagainst a unit comes up like an explosion (Just like how they have that black smoke for carrion swarm, or that splash for crushing wave, etc.). I make the custom spell and change the appropriate fields...I even take the Carrion Swarm buff and make a copy of THAT especially for the spell. I test it out, with a changed missile graphic, and I -still- get the smoke from the original carrion swarm. Then I tried editing the original carrion swarm effect on the original spell and try it, and it works.
I tried doing the same with a Shockwave spell, only to see that special art had no effect in that area. Turns out that's only because the original spell doesnt have a special art set. I changed it for regular shockwave and, well, there you go. It worked on that try. It's as if setting the special art for any of those two seperate abilities affects EVERY other ability based off of it.
This isn't just for custom spells either. The Crushing Wave spell is actually based off of Carrion Swarm. After some testing, I noticed that Crushing Wave's special art may be listed as that water splash, but on impact all I see is the carrion swarm again! Did Blizzard seriously overlook their own error in their own in-game spell? That's simply beyond just forgetting to make the special art editable.
I don't think this is the only spell with that problem. I remember Stampede having this problem, and Impale might have it as well. I'd have to double check.
Am I missing anything here? Was there something I forgot to set before editing to make it work for a seperate custom spell, or is this just another one of Blizzard's screw ups that they just forgot about? If so, is there any way around it? The most I'm capable of is trigger editing, because I haven't the time or patience to learn JASS. It would really suck if one had to make a custom map and only had two possible differences in impact art with line spells, and one of them causing an indent in the ground, too. You'd have to sacrifice having normal shockwave and carrion swarm all for the purpose of making two sperate ones, when one may have ideas for multiple types of wave attacks. Sure, it's only a minor limit to creativity, but just knowing you can't do that irritates me.
It's a shame that there's no way to report this bug to Blizzard now. I mean, sure, there probably is, but with them currently so busy on Burning Crusade and Star Craft 2, would any of them take the time to fix one lousy hardcode error? Or did I miss a field in the editor? Any help would be greatly appreciated.
I tried doing the same with a Shockwave spell, only to see that special art had no effect in that area. Turns out that's only because the original spell doesnt have a special art set. I changed it for regular shockwave and, well, there you go. It worked on that try. It's as if setting the special art for any of those two seperate abilities affects EVERY other ability based off of it.
This isn't just for custom spells either. The Crushing Wave spell is actually based off of Carrion Swarm. After some testing, I noticed that Crushing Wave's special art may be listed as that water splash, but on impact all I see is the carrion swarm again! Did Blizzard seriously overlook their own error in their own in-game spell? That's simply beyond just forgetting to make the special art editable.
I don't think this is the only spell with that problem. I remember Stampede having this problem, and Impale might have it as well. I'd have to double check.
Am I missing anything here? Was there something I forgot to set before editing to make it work for a seperate custom spell, or is this just another one of Blizzard's screw ups that they just forgot about? If so, is there any way around it? The most I'm capable of is trigger editing, because I haven't the time or patience to learn JASS. It would really suck if one had to make a custom map and only had two possible differences in impact art with line spells, and one of them causing an indent in the ground, too. You'd have to sacrifice having normal shockwave and carrion swarm all for the purpose of making two sperate ones, when one may have ideas for multiple types of wave attacks. Sure, it's only a minor limit to creativity, but just knowing you can't do that irritates me.
It's a shame that there's no way to report this bug to Blizzard now. I mean, sure, there probably is, but with them currently so busy on Burning Crusade and Star Craft 2, would any of them take the time to fix one lousy hardcode error? Or did I miss a field in the editor? Any help would be greatly appreciated.