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Problem with a Weapon Switching Trigger

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Level 1
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Jan 4, 2006
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I appear to be having a problem with these two triggers(for some reason my models wont show up, otherwise everything is fine), i would appreciate if anybody can help

Events
A unit starts casting the effect of an ability
Conditions
Ability being cast equal to Wield Axe
Casting unit equal to Weapon Master
Actions
Add Wield Sword to Triggering Unit
Remove Sword Damage from Triggering Unit
Remove Sword from Triggering Unit
Remove Wield Axe from Triggering Unit
Add Axe Damage to Triggering Unit
Add Axe to Triggering Unit
Set Current Reaserch level of Axe Speed to 1 for Owner of Casting Unit
Set Current Reaserch level of Sword Speed to 0 for Owner of Casting Unit

And the same for switching to sword

now the abilites are the following
Wield Axe & Wield Sword= WindWalk 0.01 Duration
Axe Damage & Sword Damage = Item Weapon Damage(invisible)
Axe & Sword = Attribute Bonus(unit, invisible) with
Art Target: Axe\Axe.mdx
Target Attachmment Point 1: weapon, right
 
Level 1
Joined
Jan 4, 2006
Messages
4
Ahh indeed, sorry bout that

EDIT
for some reason this still doesnt work
does it matter that the Hero skin is not a Hero skin(eg replace weapon with hand?)
 
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