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Problem about Save Load

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I code a trigger that turn data into code, and give the ability for trigger editor to turn code to date again.

But i didn't save the code into hard drive, so the player can simply type some random code and get new item, level, ability and etc.
And they can load other player's code with typing the same code.

How can i do that?
 
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Level 21
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Mar 27, 2012
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I code a trigger that turn data into code, and give the ability for trigger editor to turn code to date again.

But i didn't turn the code into hardware, so the player can simply type some random code and get new item, level, ability and etc.

How can i do that?

Nestharus made a save/load system that:
Doesn't require codes if local files are enabled
Encrypts each code with the player name(can only use your own codes)
Has 9-10 additional(optional) layers of encryption
Can store pretty much any kind of information
Doesn't make mistakes(or so I've heard)
 
Level 4
Joined
Aug 3, 2011
Messages
222
Nestharus made a save/load system that:
Doesn't require codes if local files are enabled
Encrypts each code with the player name(can only use your own codes)
Has 9-10 additional(optional) layers of encryption
Can store pretty much any kind of information
Doesn't make mistakes(or so I've heard)

I'm going to code one my own.
I can't read vJASS so i can't understand the whole thing of Nestharus.
that also means i can't edit it myself for my map stuffs.

Come'on, i just need a simple system.
Btw, any answer? :eek:
 
Come'on, i just need a simple system.

A simple save-load system is easy to crack...

so the player can simply type some random code and get new item, level, ability and etc.
And they can load other player's code with typing the same code.

If that happens, then your system is a simple one...

Mostly, you need to devise a way to encrypt the data that you want in a way that the users will find it hard to just randomize a code and get it to work...

Also, I didn't really understand the post...

I code a trigger that turn data into code, and give the ability for trigger editor to turn code to date again.

But i didn't save the code into hard drive, so the player can simply type some random code and get new item, level, ability and etc.
And they can load other player's code with typing the same code.

How can i do that?

you said you Code a save-load system, so to me it means that you already have made one...

then you said that you didn't save the code into the hard drive so the users can blahblahblah

then lastly you said, how can I do that?

What exactly are you asking on how to do?

because If I try to understand your post, what I arrive at is that you're asking how to do the part of the 1st and 2nd line which you already did...
 
Level 22
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so the player can simply type some random code and get new item, level, ability and etc.
And they can load other player's code with typing the same code
I think he wants to make a cheat code or something. He said that he wanted any player to obtain said effects by using a single code and not bind (or encrypt) the code to a unique player name.
 
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