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Privateer

Submitted by Lord_T
This bundle is marked as approved. It works and satisfies the submission rules.
A heavily modified version of my original Pirate model.
Made on request, just uploaded because it came out okay.
Hope you enjoy it, Please don't modify or distribute.

Keywords:
Privateer, Pirate, Navy, Naval, Boat, Sailing, Pis
Contents

Privateer (Model)

Reviews
Moderator
Werewulf: Looks great, very different when observed ingame and unique. Functions well ingame and useful, approved.
  1. Werewulf: Looks great, very different when observed ingame and unique. Functions well ingame and useful, approved.
     
  2. Paladon

    Paladon

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    Looks really nice now! Works great in game and i will need it for my map.
    Just a littleness to criticize: In my opinion he doesn´t feel happy with that big sword, maybe make a minor one or an axe.... But still 4.999/5 ~ 5/5
    :thumbs_up:
     
    Last edited: Jan 15, 2008
  3. Mechanical Man

    Mechanical Man

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    Hmm, could you make the sword more pirate-ish?
     
  4. frostwhisper

    frostwhisper

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    I like it. I like it a lot.
     
  5. ShadowFox

    ShadowFox

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    i think it's better than your old one! gj
     
  6. Direfury

    Direfury

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    Very nice,could be extremely useful in a 'Bandit Wars' map.
     
  7. Massive_attack

    Massive_attack

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    You suprise me, this is actually quite good.
     
  8. Lord_T

    Lord_T

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    What's so suprising about me making a good-looking model?
     
  9. Deep Sea Kraken

    Deep Sea Kraken

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    To avoid hurting Lord's feelings, please nobody answer this.

    >D

    jkn man

    Nice model though
     
  10. Pyramidhe@d

    Pyramidhe@d

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    it would look mor pirat-ish if you made the sword look like a scimater and then add a skull, chain or a ring to it.
    then again, its with a thrusting animation so i guess long pointy sword works fine too.
    and maybe you could add a ear with a earing to it
    and with the shooting animation, i think it would emphasis the firepower and the blast of the gun if you have added a recoil in the animation.
    that having been said, i think this model is pretty cool. and he's got that pirate-looking face to him. i like the way you made the pandarene texture into him. it suits him really well
     
  11. knight26

    knight26

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    here u go a nice peace of model :DD:D 5/5
     
  12. King Stubby

    King Stubby

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    maybe a smaller sword would be good.
     
  13. Hillyer315

    Hillyer315

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    Thank you again for making this for me. Great job. 5/5 (Just tested it, looks great in game and works perfect.)
     
    Last edited: Jan 18, 2008
  14. DaedraEater

    DaedraEater

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    Very nice, but just one thing, aren't privateers a bit more Country-Sided? So if this is what I believe it is (Elizabethan Privateer) you could have a rapier and possibly a few little cosmetic stuffs.

    But aniways, this still gets a 5/5!
     
  15. NatDis

    NatDis

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    The thing is, you could use a different skin. Preferably one containing the texture of the sword and both the front and back of the dress. Also, since you need a separate, unjoined back to avoid the horrible skin warping, I suggest you export the model as MDL, get hold of oinkerwinkle's vertex editor, and clone the part of the back. Since it will not be joined to the actual body, you could scale it, UV Map it, and shove the ends of the larger back somewhere in the model in the sides of the model. For the sword, there is one basic, but basic, reason - There is no hilt.
     
  16. Lord_T

    Lord_T

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    What horrible skin mapping on the back? And have you even tried cloning vertexes? Cloning vertexes also clones the vertex control groups, and will garble his animations if done wrong. I Mirrored the UV map by hand, vertex by vertex, for a reason, and that's because Symetrical, mirrored coats are sexy.
    =P
    Thanks for the Criticism though, I'll take it to heart.
    Keep the comments coming, guys!
     
  17. NatDis

    NatDis

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    I had tried my wish with a blood priest's back and it didn't do anything to the animation. The only thing is after an urgent format, the file was lost. And mirrored backs, etc.. were what I had always hated in WC3. In any case, I think you at least agree to the hilt suggestion. It was a bad one from blizzard, what sort of warrior would hold his blade by the sharp edges? And since you obviously do not wish to edit your model, I think I should ask for your permission (Very Important Permission) for editing your model. I will still give you credit for the model when I use it in my maps and will not upload the model separately.
     
  18. Lord_T

    Lord_T

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    Oh, Yeah, I'm going to fix that sword. I'm not thick-headed, just busy.
    >.>
    EDIT: Meh, Go for it. You have permission to edit it.
    I'll get around to this thing sometime.... but I'm not sure what would look better, and texture hunting's a pain.
     
  19. PlRATE

    PlRATE

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    Wow this is a lot better then your old version this is really good 5/5