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Privateer Model invisible ingame :/

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May 21, 2012
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Model:
http://www.hiveworkshop.com/forums/models-530/privateer-51456/?prev=search=pirate&d=list&r=20

Tutorial:
http://www.hiveworkshop.com/forums/models.php?id=8yin2s&p=tutorial_import

Problem:
Model invisible ingame.


Heyho,
I downloaded that model and imported it correctly into the newjassgen umswe editor. I set a custom path in the import editor tab to:

"privateer.mdx"

I selected the a unit and set the model to import: privateer.mdx

After restarting the editor the model is shown in the editor. But ingame it is invisible.

I read a lot aobut it in google and it says I need skin files? But it is just a mdx file without skins? What am I doing wrong?

also opened it with mdx pather but I dont know if these paths are correct.
 
The third picture (however it's called) in the ''Importing Privateer.mdx'' from this link just indicates that you maybe left out a step when importing. In the full path it says: ''war3mapimported\Privateer.mdx''. I think it's wrong, in WC3 Editor you have to change the path to ''Privateer.mdx'' (simply double-click on the path and erase the ''war3imported\'' so that only Privateer.mdx is left. If it still doesn't display, save your map, and re-open it. It should display afterwards.
I'm not 100% sure if this method works in this program too, but that's the way you import them correctly in WC3 Editor. I suppose they're the same at this point.
 
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