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Portrait Help

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Level 8
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Aug 13, 2009
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363
Hey, I have a request. How do I add a portrait to a model? Also, how do I set an attachment point? So that auras don't show above the head like a halo, but instead, on the ground like it should?

Any help would be greatly appreciated. Thanks.
 
Level 31
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Apr 17, 2009
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You can do that in Magos Model Editor.

For attachment points, go to the Node Manager, right click and choose Create new Attachment, then name it and find the right coordiniates.

If your model shall have a portrait, you should make an anim called Portrait.
You also can open your model in Magos, go to Camera Manager, right click and choose "Create a new camera from current view". I don't know it it's neccessary, but I always call the camera "Portrait"
Then just save the model under a new name.
It has to be saved as "YourModel_Portrait.mdx"
Then just import "YourModel.mdx" and "YourModel_Portrait" and it will work all fine.
I hope I could help you
chilla_killa
 
Level 8
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Alright got the attachment to work, thanks a lot for that.

May I ask you for one more thing? I want to better understand how to make animated portraits. You know, the ones that show red in the background, and talking? Do know, however, I don't model. I have no knowledge of it. So you'll need to speak to me as if I'm an idiot.
 
Level 8
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I didn't ask if it was hard or possible. I asked if you can teach me how to make them. It's true I have no knowledge, but I'm not an idiot in general, I can figure it out if you explain it. When I told you to speak to me as an idiot, I was using a figure of speech.

I have a modeling program. Can you teach me how to do it?
 
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