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Poison Art

Discussion in 'World Editor Help Zone' started by Ragnar9, Feb 27, 2019.

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  1. Ragnar9

    Ragnar9

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    Envenomed Weapons has an art associated with it regarding affected units, they have that green art affect on them. The abilities i have made are Rend and Sheildbreak using envenomed weapons as a base ability. It doesn't look natural to have this green poisoned art on units affected. Any idea on how i can change this to something more fitting? or remove it entirely?
     
  2. Sieben

    Sieben

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    Envenomed Spears (if that's what you used) uses buffs called "Poison (Non-stacking)" and "Poison (Stacking)". You can see those buffs in the Object Editor, in the Abilities tab, field "Stats - Buffs".

    You may remove or replace the art of the buff: in the Object Editor, Buffs/Effects tab, remove or modifiy the effect in the field "Art - Target". For example, for the Rend ability, you may use a bleeding effect, using a Spawned Effect such as HumanBloodCinematicEffect, HumanBloodPriest, etc.