- Joined
- Feb 20, 2007
- Messages
- 843
(Sloved)Point with polar offset
This is my trigger:
Any ideas why? I'm trying to recreat the crixalis(from dota) burrow/impale/teleport ability. The "Burrow Attack" ability is actually the impale ability of the crypt lord.
This is my trigger:
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BurrowAttack
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Events
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Unit - A unit Begins casting an ability
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Conditions
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(Ability being cast) Equal to Burrow Attack
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Actions
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Set BurowA_point = ((Position of (Casting unit)) offset by 600.00 towards (Facing of (Casting unit)) degrees)
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Set BUROWA = 1
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Trigger - Turn on BurrowAttack Cancel <gen>
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Wait 0.10 seconds
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Trigger - Turn off BurrowAttack Cancel <gen>
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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BUROWA Equal to 1
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Then - Actions
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Set BUROWA = 0
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Unit - Move (Casting unit) instantly to BurowA_point
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Custom script: call RemoveLocation (udg_BurowA_point)
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Else - Actions
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Set BurowA_point = ((Position of (Casting unit)) offset by 600.00 towards (Facing of (Casting unit)) degrees)
Any ideas why? I'm trying to recreat the crixalis(from dota) burrow/impale/teleport ability. The "Burrow Attack" ability is actually the impale ability of the crypt lord.
Last edited:



