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PLZ help me

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Level 18
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Aug 23, 2008
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2,319
Then you create it how random you want it to be. Something like:
  • Events
    • Time - Every 60.00 seconds of the game time
  • Conditions
  • Actions
    • Set RANDOM = Random number between 1 and 100
    • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
      • If - Conditions
        • Random Less then or Equal to 10
      • Then - Actions
        • Set RANDOM = Random number between 1 and 3
        • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
          • If - Conditions
            • RANDOM Equal to 1
          • Then - Actions
            • CREATE DISASTER 1
          • Else - Actions
            • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
              • If - Conditions
                • RANDOM Equal to 2
              • Then - Actions
                • CREATE DISASTER 2
              • Else - Actions
                • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                  • If - Conditions
                    • RANDOM Equal to 3
                  • Then - Actions
                    • CREATE DISASTER 3
                  • Else - Actions
      • Else - Actions
Give it more or less chance, make it happen more or less frequent or give it more or less disasters. It's all your choice.
 
Level 18
Joined
Aug 23, 2008
Messages
2,319
Just make a copy of the Meteor and Earthquake spell and negate it's effects. Then let a dummy unit cast them. For the Volcano, you just make a unit with the volcano model, set flying height so the volcano is just below terrain, and then create the volcano somewhere and slowly set the flying height to 0. Then it will raise from the ground. You can make it play the animation to erupt (don't know which animation that is, but I assume you can figure that out yourself).
 
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