Hi, please can someone tell me is it possible to make a spell that will make some small area of water disappear when the spell is targeted on water? And if its possible, how? Someone told me to make trigger like this:
Events - A unit starts the effect of an ability
Conditions - Ability being cast Equal to Raise Ground
Actions -
Set Temp_Point = Target location of ability being cast
If -
Walkability at Temp_Point Equal to Off
Floatability at Temp_Point Equal to On
Then -
Use the raise ground function (can't remember the name)
Else -
I made event, codition and first action.. but when it comes to "if" part, there is no walkability, flotationability and raise ground function.. please can someone explain me how?
Events - A unit starts the effect of an ability
Conditions - Ability being cast Equal to Raise Ground
Actions -
Set Temp_Point = Target location of ability being cast
If -
Walkability at Temp_Point Equal to Off
Floatability at Temp_Point Equal to On
Then -
Use the raise ground function (can't remember the name)
Else -
I made event, codition and first action.. but when it comes to "if" part, there is no walkability, flotationability and raise ground function.. please can someone explain me how?