- Joined
- Feb 27, 2006
- Messages
- 49
im making trigger when the unit is attcked it will spin and damage enemy units my problem is when my unit spins just once and damages the enemy units he suddenly dies
here is my trigger
Events
Unit - A unit Is attacked
Conditions
(Level of Deadly Spin for (Triggering unit)) Greater than 0
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Random integer number between 1 and 100) Less than or equal to 25
Then - Actions
Unit Group - Pick every unit in (Units within 500.00 of (Position of (Attacking unit))) and do (Actions)
Loop - Actions
Animation - Play (Attacked unit)'s attack walk stand spin animation
Unit - Cause (Attacked unit) to damage circular area after 0.00 seconds of radius 500.00 at (Position of (Attacked unit)), dealing 260.00 damage of attack type Chaos and damage type Normal
Else - Actions
Do nothing
please help me
here is my trigger
Events
Unit - A unit Is attacked
Conditions
(Level of Deadly Spin for (Triggering unit)) Greater than 0
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Random integer number between 1 and 100) Less than or equal to 25
Then - Actions
Unit Group - Pick every unit in (Units within 500.00 of (Position of (Attacking unit))) and do (Actions)
Loop - Actions
Animation - Play (Attacked unit)'s attack walk stand spin animation
Unit - Cause (Attacked unit) to damage circular area after 0.00 seconds of radius 500.00 at (Position of (Attacked unit)), dealing 260.00 damage of attack type Chaos and damage type Normal
Else - Actions
Do nothing
please help me