It doesnt have to do with triggers (i dont know where to ask about such problems with the unit data) but with some problems that occurred on a unit. I wanted to make a Castle to attack like the Black Citadel you know but with the max range. I did what had to be done: I changed attack type to Chaos, increased dmg and dice which doesnt matter for that.
I used a custom missile art which also doesnt matter. However, I made the range 20 000 even the motion buffer to 2000 and the range is far not 20 000. It's still low. I made it 10 000 and still not even 10 000. Always says 'out of range' when attacking. Any ideas how to fix this?
I used a custom missile art which also doesnt matter. However, I made the range 20 000 even the motion buffer to 2000 and the range is far not 20 000. It's still low. I made it 10 000 and still not even 10 000. Always says 'out of range' when attacking. Any ideas how to fix this?