- Joined
- Jan 22, 2005
- Messages
- 62
Acq. Range is the range that makes units auto-attack you, say if you're running past.
Well I've gone through all the gameplay constants (the only ones which look like working are these, problem is they don't work at all)
Combat - Call for Help Range (Tried: 300, 50, 0; Still attack)
Combat - Call for Help Range, Creeps (Tried: 300, 50, 0; Still attack)
and also most of the data in the object editor and there is nothing to stop enemies, of about 800 range away, helping it's allies when I attack them.
Making an RPG this is very frustrating.
To make more sence:
I don't want units (400 range away or higher) to aquire me as a target when I attack other units.
When I attack a unit, another unit that's not even in the same camp comes and tries to attack me. Any ideas?
Hopefully this will be my last thread in this forum unless I run into something uber hard...
If you don't understand a word I'm saying, maybe look at the screenshot I'm posting...
Well I've gone through all the gameplay constants (the only ones which look like working are these, problem is they don't work at all)
Combat - Call for Help Range (Tried: 300, 50, 0; Still attack)
Combat - Call for Help Range, Creeps (Tried: 300, 50, 0; Still attack)
and also most of the data in the object editor and there is nothing to stop enemies, of about 800 range away, helping it's allies when I attack them.
Making an RPG this is very frustrating.
To make more sence:
I don't want units (400 range away or higher) to aquire me as a target when I attack other units.
When I attack a unit, another unit that's not even in the same camp comes and tries to attack me. Any ideas?
Hopefully this will be my last thread in this forum unless I run into something uber hard...
If you don't understand a word I'm saying, maybe look at the screenshot I'm posting...