What I'm trying to achieve is when a unit(infernal) enters a region i want him to do some sort of animation, any animation will work for now because if i get the code right then i can just change which animation he does. Heres my current code. It does not work. Any Suggestions? I don't mind if the whole code has to start from scratch.
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P1
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Events
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Unit - A unit enters Pause 1 <gen>
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Conditions
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Actions
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Animation - Play Infernal[(Custom value of (Entering unit))]'s Stand 2 animation
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Wait 2.00 seconds
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Unit - Order (Entering unit) to Move To (Center of 02 <gen>)
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