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Player Stuff Remove

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May 3, 2009
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129
  • test
    • Events
    • Conditions
    • Actions
      • Set unit_Group = (Units owned by (Triggering player))
      • Unit Group - Pick every unit in unit_Group and do (Actions)
        • Loop - Actions
          • Unit - Remove (Picked unit) from the game
      • Custom script: call DestroyGroup(udg_unit_Group)
 
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