-
Lumberbase 1 test
-
Event
-
Temps - Every 1.00 seconds of game time
-
-
Conditions
-
Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
(Unit-type of (Triggering unit)) Equal to* Lumber Base 1 (bug fix test)
-
-
Then- Actions
-
Player group - Pick every player in HumanGroup and do (Actions)
-
Loop - Actions
-
Player - Add 25 to (picked player) Current wood
-
-
-
-
Else - Actions
-
-
-
Last edited by a moderator: