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Perseus Arena

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Jod

Jod

Level 2
Joined
May 3, 2008
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14
Jod & Cv
cooltext408562893mz9.png
Description:
The chosen lost souls get to have their life back, to achieve their goal they must fight for it, as one of many Perseus Heroes.
Features when done:
-TONS of Customised Heroes.(Like.. a hundred.....)
-Maximum level is 100.
-Lots of items to purchase.
-Enemy Bosses.
-MAYBE AI
-Secret combos.
-Multiplayer. (Not a campaign).
-Much more..
Precentage:
Terrain: ========== - 100%
Triggers: ========== - 32%
Heroes: ========== - 12%
Items: ========== - 1%
Spells: ========== - 0%
Overall: ========== - 28%
------------------------------------------------------------------------------------------
Well that's pretty much it.. Its going to be awesome, me and my bro already enjoy it :D
I will update this whenever i get a major update in the map.
If you have some questions i will answer them.
Please comment.

Below screenshots, The first is the City, No creeps cause i still have some issues with the spawners... The second one is the hero selection. Not all of them are there yet. And the last one is the safe-house, I still didn't make the shops.
 

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  • City no creeps.JPG
    City no creeps.JPG
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  • hero selection.JPG
    hero selection.JPG
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  • Safehouse with no shops.JPG
    Safehouse with no shops.JPG
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Last edited:

Jod

Jod

Level 2
Joined
May 3, 2008
Messages
14
o_O, Ok, i will make the max level be just 100.
make sure to keep it balanced.
I'm giving every hero the same amount of points on Agility strength and intelligence. If i get tired of that i will just make someone be weaker in status, but better at spells. So every hero can be unique.
 

Jod

Jod

Level 2
Joined
May 3, 2008
Messages
14
Well, its actually not like you would imagine it.. Its not all tiles and buildings. Its like a safe-house in the middle, and all around it is the place where you fight each other and kill creeps. Look at the picture in the first post, i will upload it now.
 
Level 17
Joined
Aug 19, 2007
Messages
1,380
Is it going to feature AI? And maybe add some doodads and eye candy to the terrain, it looks a bit plain (it looks good but plain). I also recommend you to begin with a few heroes for balancing reasons and that heroes will be unique from each other. Later on you can add more heroes. Good luck with your map.
 

Jod

Jod

Level 2
Joined
May 3, 2008
Messages
14
Yeah it looks simple cause i still didn't add any shops, maybe some eyecandy would be good. I did start off with 10 heroes, they still need balancing, 10 minutes at the object editor drains me...
Good luck with your map.
Thanks.

Also, if anyone has any suggestions i will be glad to take a look at it :)
 
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