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Permanent Camera

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Level 2
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Jun 22, 2012
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19
I'm not entirely sure if that's possible. If you do every .01 seconds, then there should be no problem (players will not at all be able to zoom in). Why not just make a trigger that allows players to choose how far away their camera is? I don't think locking the camera to a target would work in your situation, either.
 
Level 33
Joined
Mar 27, 2008
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You can make a system that detects Player's chat message and change the variable, something like this;
  • Untitled Trigger 002
    • Events
      • Player - Player 1 (Red) types a chat message containing -distance as A substring
    • Conditions
    • Actions
      • Set CamDistance[(Player number of (Triggering player))] = (Real((Substring((Entered chat string), 10, 12))))
      • Camera - Set (Triggering player)'s camera Distance to target to CamDistance[(Player number of (Triggering player))] over 3.00 seconds
You can let the Player change variables (Camera Properties) in-game, while playing.
 
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