I know the basics about modifying them from creating custom abilities and such, but I can't seem to understand how it works completely.
I've tried attaching a permanent buff or effect to an ability based on chemical rage so that the model has that cool look around it for the duration of the ability, but I can't figure out which field to put it in (target, special, caster, effect...). Sometimes it works as expected, but sometimes it doesn't work at all. I know the effect is grinding because I used it in another ability, even though that one was based on the bear form, so maybe that has something to do with the problem. Is there any way to somehow tie the effect to the unit itself? It will eventually change back anyway, so it will lose it, right?
This is probably a very basic problem, but I couldn't find anything useful. I'm sorry if the answer is in a post or tutorial that was in front of me the whole time.
I've tried attaching a permanent buff or effect to an ability based on chemical rage so that the model has that cool look around it for the duration of the ability, but I can't figure out which field to put it in (target, special, caster, effect...). Sometimes it works as expected, but sometimes it doesn't work at all. I know the effect is grinding because I used it in another ability, even though that one was based on the bear form, so maybe that has something to do with the problem. Is there any way to somehow tie the effect to the unit itself? It will eventually change back anyway, so it will lose it, right?
This is probably a very basic problem, but I couldn't find anything useful. I'm sorry if the answer is in a post or tutorial that was in front of me the whole time.