SpasMaster
Hosted Project: SC
- Joined
- Jan 29, 2010
- Messages
- 1,994
Hello, everyone. In this thread, I will be listing all of the issues that I have located in Patch 1.29 for Sunken City. This will help the Blizzard team identify the issues and hopefully resolve them. If anyone can contribute, feel free to report anything to find that I didn't include in my own list, but make sure to be as detailed as possible! Thanks!
1.29 Bug Reports
1.29 Bug Reports
- Reducing the remaining cooldown of an ability doesn't work for me when using the following action:
[trigger=""]Unit - For Unit Footman 0042 <gen>, Set cooldown of ability Roar, Level: 1 to ((Ability Cooldown Remaining of Footman 0042 <gen> for ability Roar) - 1.00)[/trigger], regardless of what the event is. In my test map, I have a pre-placed Footman and I want to reduce the cooldown of his Roar by 1 second every time he attacks for example. Or when I type a message. Or when I cast a spell. None of the events work. - As soon as the Loading Screen ends and the game starts, there is a cinematic that normally plays that can be skipped. In the PTR of 1.29.1, the cinematic takes an unusually long time to start - an issue that didn't exist previously. If you wait long enough, the cinematic starts playing out as it should. Important to notice is that after optimizing the map with the Wc3 Map Optimizer, the cinematic plays out normally.
- Black borders during Loading Screen, supposedly because of the Widescreen changes.
- Black borders affect interface elements such as Multiboard Position & Game messages Position.
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