Hey guys
I was just wondering, what kind of event should be used when a passive action occurs - like bash, critical strike or evasion?
For example, a unit lands a critical strike and his movement speed is increased for X seconds. How do you make such a trigger?
Thank you
~Razorwind~
I was just wondering, what kind of event should be used when a passive action occurs - like bash, critical strike or evasion?
For example, a unit lands a critical strike and his movement speed is increased for X seconds. How do you make such a trigger?
Thank you
~Razorwind~