When removing leaks for a point for example, if I have a trigger like;
set point = x
creating floating text at x...
set point = y
creating floating text at y...
set point = z
creating floating text at z...
do I need to destroy the point each time it's created, or only once after the last one?
set point = x
creating floating text at x...
set point = y
creating floating text at y...
set point = z
creating floating text at z...
do I need to destroy the point each time it's created, or only once after the last one?