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Outbreak - Contamination

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NEW ZOMBIE MAP

Outbreak - Contamination is a new zombie map. the difference? this map will be linked to a campain, the stories will be mixed together, and there will be multipull multiplayer maps that also link to it.

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STORYLINE
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So basicaly you are sent on some routeen mission to deliver some supplies to a town, but as you reach the town you recieve word of another town in that sector loosing all comunication, so you investigate. When you arrive the streets are desserted and there are corpses everywhere. you radio command but there is no signal, the coms tower in you sector is found damaged but what did all this....

History

3 years previous, there was an Ameriacan organisation called F.S.R (Fringe Science Reserch). They were a secret funded by the government, however a russian terrorist group infiltrated them and began to steal their reserch this soon lead to a russian secret Reserch Team working for presedent himself. This group F.W.T (Fringe Weapon Technologies) began to experement on living humans, they had made many breakthroughs and the presedent and F.W.T were willing to make war with Ameriaca. However only the presedent knew about this reaserch team.


18th September 2046:
The Presedent of Russia was due for an inspection of a classified facility. No security was permitted with him. He entered the building. 20 minuits later communications were established between a scientist and the Head of Presedential Security the scientist only said three words before he was cut off and screems were heard in the background "Fringe Conamination Outbreak"
30th January 2048:
F.S.R is shut down and publicised by the new president of USA all links are severed and russians begin to sever communication with the rest of the world.
2nd January 2049:
Russia is non existant, there are no longer communications between any other countries and russia. All satalite images show no movement of weapons of war and the russian nuclear stockpile is still inactive. Surrounding countrie begin to increace their defences on the Russian border.
14th August 2049:
Small town on the border of Russia called Iskinavack makes contact with U.N requesting supplies including weaponary, but ergantly requests that no one enters Russia other than the suppliers. Brittish Royal Marines move into Iskinavack and are commanded to send supplies to the small town then evacuate immediatly. The Marines arrive and are sent to the town with a small convoy and supplies.
16th August 2049:
Communications With Marines Lost as they enter Iskinavack
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Current Stage
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At the moment this map is in beta stages, there are some exelent systems included, and the map functions correctly, all that is now needed is the storyline to be put in, which i am working on at the moment. Check out this beta demo (save and load function has been disabled) after you have seen it tell me what you think please, does it need improving? Has it got potential? What are your general thoughts?
Also feel free to ask any questions regarding the map.

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Credits
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Credits go to me the creator, designer of skins and Icons.
Talon the Mage for outstanding weapons models.
and finaly Illidan Evil X for some more outstanding models.

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Either look at the screenshots here (HUGE PICS) or use the thumbnails, (Slightly smaller and actually fit on screen lol)
Enjoy The Story Of an Engineer in a world of Zombies...
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Last edited:
Level 8
Joined
Jun 1, 2008
Messages
341
I have just updated the map and fixed somthing that was not ment to be there, so if u have dled it before now then please redownload it. thanks

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Fixed - Sentry Gun Deployment for Engineer
Fixed - Starting points in the trees and facility
Fixed - All Players Are Allied at Start
Fixed - More Than One Hero
Fixed - Leavers dont respawn
Fixed - all bugs with no sound (normal marine no longer has bugs).

Added - Mana to energy energy is needed to perform abilities.
Added - Mana requirements for all abilities
Added - Save/ Load (but disabled function for betas will enable when ver 1.0 is releaced)
Added - Basic Quest (Dummy Quest If you like) One Player is infected by virus all others must find him before he can complete his set of tasks and kill each of you. As He Is Undead you cannot kill him unless you can uninfect him but you must then still kill him.
Added - BOMBS (Unending Fun)
Added - New Additional Ammo System (Works 100% perfect no bugs) new ammo system split into 4 parts; Rockets, 7.6mm, 9mm and 12.4m.

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Beta Testers needed plz leave a comment here or pm me thanks..
 
Last edited:
Level 8
Joined
Jun 1, 2008
Messages
341
Thanks for comments guys, I know about the spelling issue (i always have that problem soz) :( But thanks for the comment Artins Im gonna send u the Icons and marines, im working on 5 new ones so ill tell u when they are done. Nope I did not use Vexorian whatever that is?

-Please Continue to leave Comments and check the fixes tab at the top xD thanks Im glad some of you like it ( I have now removed all bugs from weapons 100% and also added in a new ammo system (realy cool one) You should no longer have to use minigun ammo for an M25 lol) Will be updating terrain coz I agree its not amazing. Finaly I will be adding a deathmatch game mode, that will allow 5 Marines vs 5 Marinesor whatever and it will be immense shooting and fun xD lol. I hope you like it.
 
Level 8
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Jun 1, 2008
Messages
341
yea i got the new version but it only shrank it a small amount so mabey when the map is larger it will shrink more.

--CHECK 2nd POST CONTAINS ALL FIXES AND UPDATES--

Please continue to leave comments tell me if its good, bad, please post if you find a bug so I can fix it. Personaly I thin this map will be a success.

(Current Objective - Remaking Terrain)
Progress:
Terrain: 100%
Units: 95%
Abilities: 80%
Story line: 10%

Overall Progress: 73%
 
Level 8
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Messages
341
So... I have scrapped Contamintion and moved on to Outbreak - Earthbound I have used the same context.. But very importantly.. I have demolished the rank system.. and in its place have added a new weapons and armor system, this system uniquely uses advanced triggering in order to achive 100% bug free game play.. My last system although it was very good had small leaks such as with reloading where you would not get the correct ammount of ammo or perhaps the ammo supplies were wrong. I am very proud of the new system I have utalised. I have used all the best models for the best asthetics feel. and of course my pwn skins which I think fit the scene perfectly.

Besides the system I have created an auto terrain generating system.. (no not one thats already been made). and a great set of items as well as a good storyline. The Outbreak campain is in progress and the first level is almost complete for testing.. The Outbreak campain also uses this very good weapon/Armor system and a great elevator system.

Outbreak - Earthbound I feel is a very engageing map and it although will not have different ranks of units will still have the basis of a rank system which will be used to limit the advanced weapons and Armor to experienced players only. These elite Ranks will also be given such bonus's as extra Items and also a health increace and Armor increace. It will begin as all marines outside a fallout bunker. you will also begin with 50 Upgrade Points which is a suitable ammount to buy a basic weapon, Armor Suit and enough to gather some ammo. There will be one Zombie created at a random point in the map who has the potential to infect humans spread densely across the map in seconds. Once the Zombies begin to mass your hope fades you will have no hope of soloing as you will be massed by about 50 Zombies and even at top rank you can't beat that many. Should that happen you will need to group up and find a defendable position and kill all zombies and also keep at least 1 villager alive.

Beta test will begin soon so please leave a post here if you are interested..
 
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