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Ordered attack-moved units go back

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Mar 24, 2010
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So i think this may be a problem with just neutral hostile player maybe but i have a trigger that spawns units in a loop and as it spawns them they are ordered to attack move to a location.

Well when they get there they should fight but they attack for a sec or 2 then turn around and go back to their spawning location.. no idea why

(keep in mind there is no AI loaded of any kind)

This happens with players 1-12 also but they stay and attack until what they are fighting is killed and then return automatically, which isnt a problem.. But with neutral hostile they dont even stay and fight for long before just going back.

Any ideas?
 
thanks Maker.

whats wrong with using NH for spawns anyway? its a 12 player map and cant use NP and the other 2 players i could use i guess.. (player 14 and 15) but might need them for something different later..
 
Well this unit spawn thing is being used as just a side mode of a 12 player game, the whole game is built around there being 12 players so i cant change that due to balance :/ guess i'll just have to suffer with NH and pray it goes ok.. lol
 
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