- Joined
- Mar 1, 2009
- Messages
- 280
this trigger is supposed to pick all units but it only effects 16 one group of them not all, why not?
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MM MassAttack Rally
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Events
- Unit - A unit Begins casting an ability
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Conditions
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And - All (Conditions) are true
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Conditions
- (Unit-type of (Casting unit)) Equal to Command Center (All Players)
- (Ability being cast) Equal to MM Rally
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Conditions
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And - All (Conditions) are true
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Actions
- Set MMRally[(Player number of (Owner of (Casting unit)))] = (Target point of ability being cast)
- Set RallyUnitGroup[(Player number of (Owner of (Casting unit)))] = (Units owned by (Owner of (Casting unit)) matching ((((Matching unit) is A peon-type unit) Equal to False) and ((((Matching unit) is A structure) Equal to False) and ((((Matching unit) is A Hero) Equal to False) and (((Matching unit) is in ExemptUnitGroup[(Pl
- Unit Group - Order RallyUnitGroup[(Player number of (Owner of (Casting unit)))] to Attack-Move To MMRally[(Player number of (Owner of (Casting unit)))]
- Custom script: call DestroyGroup(udg_RallyUnitGroup[GetConvertedPlayerId(GetOwningPlayer(GetSpellAbilityUnit()))])
- Custom script: call RemoveLocation (udg_MMRally[GetConvertedPlayerId(GetOwningPlayer(GetSpellAbilityUnit()))])
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Events