🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Recommended values are:
Dir - Textures
file - OrangePhaserTex.blp
AvgSegLen - 50
Width - 32
NoiseScale - 0
TexCoordScale - 1.2 (if this value is below 0, glare well be moving to the beginning of lightning from the end, this is the value that sets how fast the glare will be appearing per sec)
Duration - 2
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