- Joined
- Jan 13, 2009
- Messages
- 12
Haiya,
I know there's no uhhh, 'Destructible - Replace' trigger, so I tried removing all the trees then spawning another type of tree in their place.
It didn't work.
ps. If this can't be done in GUI, is there a JASS alternative?
I know there's no uhhh, 'Destructible - Replace' trigger, so I tried removing all the trees then spawning another type of tree in their place.
It didn't work.
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Trees Replace
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Events
- Player - Player 1 (Red) types a chat message containing -snow as An exact match
- Conditions
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Actions
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Destructible - Pick every destructible in (Playable map area) and do (Actions)
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Loop - Actions
- Destructible - Remove (Picked destructible)
- Destructible - Create a Winter Tree Wall at (Position of (Picked destructible)) facing (Random angle) with scale 1.00 and variation (Random integer number between 1 and 3)
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Loop - Actions
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Destructible - Pick every destructible in (Playable map area) and do (Actions)
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Events
ps. If this can't be done in GUI, is there a JASS alternative?