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One problem with a Trigger...

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Nov 20, 2005
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Download the new WE-Unlimited editor...
there you have MUCH events...

like you not have to create a unit and save the map with the placed unit.

You can create the 1st unit whenever you want and save the unit in a variable.

You should only do this then:

Events: A unit comes in *yourrectinteger* of *yourunit*
Conditions : /
Actions:
Oder triggering unit to *yourspell* on *yourunit* unit.

Or what you ever want to do with the in range standing unit.
 
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