🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
There's no way, I'm telling you. Unless you want to edit the mesh to correspond the hairline of the priest's AND THEN wrap another ingame texture to suit. Even then the lines would be too sharp. The characters do not share either skin tone or hairline structure. I tried.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.